Difference between revisions of "The Living Nightmare"
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| − | |intro =The Living Nightmare was inadvertently created by a psychologist who attempted to eliminate fear but instead externalized the emotion into a violent and destructive physical manifestation of | + | |intro =The Living Nightmare was inadvertently created by a psychologist who attempted to eliminate fear but instead externalized the emotion into a violent and destructive physical manifestation of humanity's darkest fears. The Living Nightmare has taken many forms over the years, even becoming a force for good on occasion. |
|history = | |history = | ||
| − | Save for | + | Save for its laboratory origin, very little is known about the history of the Living Nightmare. In the mid-to-late 1960s, and again during the 1970s, the monster was mentally controlled by a courageous Marine pilot. Under the pilot’s influences, the Living Nightmare became a hero and member of [[Honor Guard]]. |
| − | Over the past few decades however, the Living Nightmare had become a nearly mindless, primal monster, inexplicably drawn to the super-powered beings who had contained it countless times in the past. The encounter with [[Samaritan]] in 1995 is a typical example. | + | Over the past few decades however, the Living Nightmare had become a nearly mindless, primal monster, inexplicably drawn to the super-powered beings who had contained it countless times in the past. The encounter with [[Samaritan]] in 1995 is a typical example. It was soundly defeated then, but it was not, and never seems to be permanent. |
| − | The Living Nightmare’s appearance has changed over time, determined it would seem by the good-versus-evil influences of | + | The Living Nightmare’s appearance has changed over time, determined it would seem, by the good-versus-evil influences of the particular incarnation. Its most familiar and consistent visage is that of a dark, hulking figure, with multiple tentacles protruding from its skull, at least two sets of glowing red eyes, and a giant fang-filled mouth in its chest. |
|powers = | |powers = | ||
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'''Uncanny Senses:''' As of 1995, the Living Nightmare was inexplicably drawn to its super-powered enemies. | '''Uncanny Senses:''' As of 1995, the Living Nightmare was inexplicably drawn to its super-powered enemies. | ||
| − | '''Teleportation:''' The Living Nightmare appears out of nowhere, making | + | '''Teleportation:''' The Living Nightmare appears out of nowhere, making its attack all the more fearful. It then “blinks out of existence” when too far away from its power source, fear. |
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| − | * [[Samaritan]] observes that the Living Nightmare always seems to attack him when he is tired and theorizes this might "be a function of its current incarnation..." Whether the creature actually has the uncanny ability to sense when one of | + | * [[Samaritan]] observes that the Living Nightmare always seems to attack him when he is tired and theorizes this might "be a function of its current incarnation..." Whether the creature actually has the uncanny ability to sense when one of its prey is tired or weak, is suspect but not confirmed. |
| − | + | * During at least one of its heroic manifestation phases, it seemed to be encased in a suit of armor built in a similar likeness of its evil incarnations as the Living Nightmare. | |
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| − | * During at least one of its heroic manifestation phases, it seemed to be encased in a suit of armor built in | ||
|timelines = | |timelines = | ||
Revision as of 18:18, 21 January 2016
HistorySave for its laboratory origin, very little is known about the history of the Living Nightmare. In the mid-to-late 1960s, and again during the 1970s, the monster was mentally controlled by a courageous Marine pilot. Under the pilot’s influences, the Living Nightmare became a hero and member of Honor Guard. Over the past few decades however, the Living Nightmare had become a nearly mindless, primal monster, inexplicably drawn to the super-powered beings who had contained it countless times in the past. The encounter with Samaritan in 1995 is a typical example. It was soundly defeated then, but it was not, and never seems to be permanent. The Living Nightmare’s appearance has changed over time, determined it would seem, by the good-versus-evil influences of the particular incarnation. Its most familiar and consistent visage is that of a dark, hulking figure, with multiple tentacles protruding from its skull, at least two sets of glowing red eyes, and a giant fang-filled mouth in its chest. PowersAs the physical manifestation of fear, the Living Nightmare has a host of powers, many of which are still poorly understood. Superhuman Strength: The Living Nightmare is incredibly strong. Although the upper limits of its strength are unknown, it has been observed trading blows with the extremely powerful Samaritan and shrugging off Samaritan's Empyrean Web, which is capable of containing a tidal wave. Energy Drain: The Living Nightmare can leech energy from its opponents, causing them to grow weaker as they fight the monster. Any and all physical contact with the creature causes drainage. Nigh Invulnerable with Superhuman Durability: The Living Nightmare’s energy draining powers seem to protect it from many forms of attack, making it nigh-invulnerable. It can also survive in the vacuum of space. Uncanny Senses: As of 1995, the Living Nightmare was inexplicably drawn to its super-powered enemies. Teleportation: The Living Nightmare appears out of nowhere, making its attack all the more fearful. It then “blinks out of existence” when too far away from its power source, fear.
The Living Nightmare is powered by raw fear and can be defeated if isolated from these emotions (by sending it into space, for example). In addition, the tentacles on its head are said to be fear-receptors, and the creature has occasionally been defeated by blocking or modifying its access to the fear around it.
In its current incarnation, the Living Nightmare is a mindless creature who relentlessly attacks its enemies until on the verge of defeat or separated from a source of fear. It seems consumed by rage, blindly lashing out at its enemies. The Living Nightmare is also a rather stupid and predictable creature that can be maneuvered into tactically compromising situations during combat. It has shown no ability to communicate beyond growls, roars, and other incoherent noises.
Speculations, Theories
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